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 Hurricane Blader OR Legendary Swordsman (Name pending)

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HyperRandom

HyperRandom


Posts : 5
Join date : 2012-01-21
Age : 30
Location : Colorado Springs, Colorado

Hurricane Blader OR Legendary Swordsman (Name pending) Empty
PostSubject: Hurricane Blader OR Legendary Swordsman (Name pending)   Hurricane Blader OR Legendary Swordsman (Name pending) EmptyWed Feb 15, 2012 1:32 am

This is an old idea. Keep that in mind!

Name: Hurricane Blader OR Legendary Swordsman

Class: Melee

Defense: Medium

Weapon: Bifurcated sword (All the swords in this pic make up one sword, in case you didn't know: http://static.tvtropes.org/pmwiki/pub/images/386px-FirstTsurugiDiagram.JPG )
Armor: Legendary Plate Armor (?) (Guy on the left in this pic: http://static.ddmcdn.com/gif/liquid-body-armor-7.jpg )
Helm: Legendary Plate helmet (Seen in the pic listed above.)
Trinket: Legendary Plate Belt (Seen in the pic listed above.)

Speed: Around as fast as Paladin
Power: Medium to Immense
Jump: Normal, High-jump
Dash: Continual Dash

Attacks, defense and Skills:

D: Swing sword from right to left.
DD: Swing sword from right to left, swing back from left to right.
DDD: Swing sword from right to left, swing back from left to right, spin clockwise and left to right swing.
DDDD: Swing sword from right to left, swing back from left to right, spin clockwise and left to right swing, thrust sword forward. Causes knockback.
Partial Hold D: Swing sword diagonally down right to left.
Partial Hold D, Partial Hold D: Swing sword diagonally down from right to left, kick with right foot.
Partial Hold D, Partial Hold D, Partial Hold D: Swing sword diagonally down from right to left, kick with right foot, Clockwise spin and thrust sword. Causes large knockback.
NOTE: Pressing D regularly during the Partial Hold D combo will set it to the D combo, wherever you decide to press it. Same with Partial Hold D'ing in D combo.
Hold D: Stand at a ready stance with sword aimed forward, and other hand on the side of the sword. Immobile, but can turn.
Release Hold D: 0.7 second delay, Pull knife off Bifurcated Sword, swing with knife right to left, swing sword right to left, put knife back on.
Mash D after Release Hold D: Drag sword along ground, swing upwards, pull long blade off Bifurcated sword, vertical clockwise spin and swing long blade upwards, repeat 3-4 times without pulling off another sword. Last hit launches. After combo, put long blade back on.
Jump-D: Swing sword upwards.
Jump-DD: Swing sword upwards, swing sword downwards.
Jump-Partial Hold D: Thrust sword forward. Causes knockback.
Jump-Hold D: Swing sword downward with great force. Causes impact.
Dash-D: Thrust sword forwards.
S: Raises Sword diagonally across for defense.

NOTE: The Bifurcated sword is ALWAYS in the blader's right hand. (Unless the gear is removed)
Weapon Skill-Swordplay: Take ready stance, 1.3 second delay, Dash towards target, counter-clockwise spin, kick target. Weak knockback.
No Mash D after Weapon Skill: All blades/knives/swords are launches off of Bifurcated sword in a cone towards the target, causing high knockback and the target grounds if in air, and swords return after around 2 seconds.
Mash D after Weapon Skill: Take knife off of bifurcated sword, swing knife right to left, swing sword right to left, put knife back on in counter-clockwise spin, take long blade off of bifurcated sword, thrust long blade once, swing upward with long blade, put long blade back on sword, take large sword off of bifurcated sword, clockwise spin, swing large sword left to right, swing bifurcated sword vertically downward with force. Causes faint, or if fainted/stunned/in air, impact. Each hit does a small amount of damage, but it adds up quite nicely.
Armor Skill-Unbreakable: The Blader grows larger (Around 0.7x the size of Berzerker armor) and every 3rd hit is blocked for 30 (20 or 15, maybe?) seconds.
Helmet Skill-Fury: The Blader becomes empowered, allowing 2x damage for 10 seconds. (Werewolf armor animation, pretty much.)
Trinket Skill-Iron Rain: Throws around 20 knives into the air in 4 throws (5 knives a throw), which then impact the ground in a large cone in front of the Blader. Causes knockback and faint, including if target is in the air.

Any suggestions, questions, names or nerfing ideas are useful, so leave them below and I'll probably take a look at them.

This seems wicked OP, so I'll probably debuff it later.

Probably.
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fuhitsuyona

fuhitsuyona


Posts : 89
Join date : 2012-01-03
Age : 26
Location : America

Hurricane Blader OR Legendary Swordsman (Name pending) Empty
PostSubject: Re: Hurricane Blader OR Legendary Swordsman (Name pending)   Hurricane Blader OR Legendary Swordsman (Name pending) EmptySat Feb 18, 2012 5:12 am

Both links are broken o-o, but other then that preettah cool. Maybe a bit OP. 'Probably' o-o
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SwRRt
Admin
SwRRt


Posts : 1216
Join date : 2011-07-03
Age : 27
Location : Georgia

Hurricane Blader OR Legendary Swordsman (Name pending) Empty
PostSubject: Re: Hurricane Blader OR Legendary Swordsman (Name pending)   Hurricane Blader OR Legendary Swordsman (Name pending) EmptySat Feb 18, 2012 6:35 am

fuhitsuyona wrote:
Both links are broken o-o

I fixed them for him. His end parentheses were in his link urls.
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PostSubject: Re: Hurricane Blader OR Legendary Swordsman (Name pending)   Hurricane Blader OR Legendary Swordsman (Name pending) Empty

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